Run till completion

gariantrollgariantroll Member Posts: 219
edited November -1 in Working with GS (Mac)
Can some one explain the 'run until completion' check box on the Timer Attribute? I am a little confused. Thanks.

Comments

  • StuartYStuartY Member Posts: 134
    Run to completion means that your timer will still activate EVEN IF the event conditions suddenly become false. E.g;

    Is attribute EXAMPLE = 1?
    Then:
    Change EXAMPLE to 2
    Timer (do not run to completion), After 10 seconds Destroy Actor

    Will not destroy the actor, but;

    Is attribute EXAMPLE = 1?
    Then:
    Change EXAMPLE to 2
    Timer (run to completion), After 10 seconds Destroy Actor

    will destroy the actor.

    Hope that helps, Stu
  • gariantrollgariantroll Member Posts: 219
    Thanks, just wanted to get some clarity.
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