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Working with GS (Mac)
Run till completion
gariantroll
Member
Posts:
219
June 2011
edited November -1
in
Working with GS (Mac)
Can some one explain the 'run until completion' check box on the Timer Attribute? I am a little confused. Thanks.
Comments
StuartY
Member
Posts:
134
June 2011
Run to completion means that your timer will still activate EVEN IF the event conditions suddenly become false. E.g;
Is attribute EXAMPLE = 1?
Then:
Change EXAMPLE to 2
Timer (do not run to completion), After 10 seconds Destroy Actor
Will not destroy the actor, but;
Is attribute EXAMPLE = 1?
Then:
Change EXAMPLE to 2
Timer (run to completion), After 10 seconds Destroy Actor
will destroy the actor.
Hope that helps, Stu
gariantroll
Member
Posts:
219
June 2011
Thanks, just wanted to get some clarity.
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Comments
Is attribute EXAMPLE = 1?
Then:
Change EXAMPLE to 2
Timer (do not run to completion), After 10 seconds Destroy Actor
Will not destroy the actor, but;
Is attribute EXAMPLE = 1?
Then:
Change EXAMPLE to 2
Timer (run to completion), After 10 seconds Destroy Actor
will destroy the actor.
Hope that helps, Stu