Rotating an object

SAMmanSAMman Member Posts: 228
edited November -1 in Working with GS (Mac)
So, I am new but posting different questions because I want to make sure I don't have just one big long post. I have a game where a ball is dropped on a lever and it launches another ball. The "ball" that is launched is actually a rectangle and I am trying to make it so that when I click anywhere on the screen it rotates 360 degrees one time for each time you click. So far I can only get it to rotate once. I also have it set up to produce a ball to land on the lever each time I click. I wanted to make it so that when then rectangle is launched, I can click and it rotates without causing another ball to appear. So I have not made any progress on doing that. I hope this all makes sense, I am new to posting on forums and it's hard to exaplin myself sometimes. Thanks for the help! Go gamesalad!
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