Saving Data Over Time

Sheldon392Sheldon392 Member Posts: 43
edited November -1 in Working with GS (Mac)
I have created a game were there is multiple levels and it has a menu were all the levels are listed. After one completes the level, i want the level to stay unlocked even when they exit the app. I have used an attribute to define when a level should be unlocked. When one completes a level it adds one to the attribute unlocking the next level. I have used save attribute but when i exit the app and take it off the multitasking bar (im on an iPod Touch 4th gen) all the levels are locked again. can anyone help me keep the levels unlocked at all times once they are completed???

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    you also need to use the load attribute behavior on your first scene of the game and load the attribute your saving.

    youll be good to go then
  • Sheldon392Sheldon392 Member Posts: 43
    thanks
  • Sheldon392Sheldon392 Member Posts: 43
    will this work in the game salad previewer
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    no wont work in preview. Only on adhoc, and will only work on the viewer if you exit and replay threw the recent games tab in the veiwer not by reloading in the creator

    and tshirt looks like you owe me a pint now ;)
  • Sheldon392Sheldon392 Member Posts: 43
    thanks that helps alot
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