Compressing down m4as?

bluebyu25bluebyu25 Member Posts: 500
edited November -1 in Working with GS (Mac)
Anybody know a way to cut some space with your game's music? I usually use audacity and cut down the quality and covert it to m4a with MAX. But man it would be nice to get it down under a megabyte. Any suggestions?

Comments

  • PhoticsPhotics Member Posts: 4,172
    bluebyu25 said:
    Anybody know a way to cut some space with your game's music? I usually use audacity and cut down the quality and covert it to m4a with MAX. But man it would be nice to get it down under a megabyte. Any suggestions?

    Maybe check the sample rate.

    If it's 44100 Hz, you could downsample to 22050.

    Also, you could convert Stereo Sound to Mono. That's a huge space savings, but obviously that's a serious reduction in sound quality. Stereo sound is cool... but many iOS devices don't have stereo sound unless headphones are plugged in.
  • creativeappscreativeapps Member Posts: 1,770
    try to reduce sound leanth convert into loop music and export to mp3. I am using soundforge and it works well
  • bluebyu25bluebyu25 Member Posts: 500
    Thanks all.

    And ya creativeapps that is a must.
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