scrolling background with timer so it changes
hi all i am wanting to have a scrolling background 960 wide 320 high that scrolls for say 20 seconds then it is replaced with a second srolling background for another 20 seconds then a third and fourth etc if it is possible
i would of thought there was something possible with the timer but at the moment i cant get my head around it without help, many thanks in advance
i would of thought there was something possible with the timer but at the moment i cant get my head around it without help, many thanks in advance
Comments
Different details across the image? or could you get away with just
a 480x320 image that wraps the X horizontal scene where it's the same
image for 20sec.
create game.background attribute.
Rule-- game.background = 1
change image to background1.png
change velocity to the left speed 20 or something (again if X is wrapped)
Timer - after 20sec.
change attribute - game.background To 2
Rule --
Rule-- game.background = 2
change image to background2.png
change velocity to the left speed 20 or something (again if X is wrapped)
Timer - after 20sec.
change attribute - game.background To 2
---- something like that...
Otherwise i'd probably do this.
If image is 960x320, i'd probably recommend breaking it in half. so you would have 2 images of 480x320..
Then place them next to each other in scene size of like 1440x320..
move camera to middle area.
Make both images (same actor but 2 instances) meet together in middle
and interpolate the images to 0 (rough estimate)
time 20
Rule if image 1 = self.position.x - 0
change attribute self.position.x to right of camera x location
and same with image 2..
just quick example of ways to think about it.. gotta run.. wifi gone