Slow down time?
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Hi what I am trying to do is have my Character pick up a power up that slows down everything the speed he is moving at all the other actors movements even the score which is time based. What would be the best way to do this?
Comments
But to change 'speed' just make a rule that when game.powerupthatslowsdown (or whatever you want to call it) is = 1
Change attributes...
Change speed behaviors...
etc.
Then when the power-up-timer is over you can change game.powerupthatslowsdown back to 0 to return to normal speed.
You may find that certain attributes would not be a simple multiplication of a base number as the reaction to friction, density, etc, and may have to be tested together to see how it all works out.
hope that is at least of some help
kipper