Coloring Book

JPickardJPickard Member Posts: 477
edited November -1 in Working with GS (Mac)
I know it's possible to make some cool interactive kinda books in GameSalad. But can you make a coloring book? Black and white line drawings and a way to pick colors and fill in the shapes? Either by actually drawing the color, or at least tapping the space and filling it in?

Comments

  • old_kipperold_kipper Member Posts: 1,420
    Yes. Well possible. Do the line work, separate background white areas to different actors, arrange buttons over the white areas if they are complex shapes and then hold the touch colour with an attribute from a palette as a game attribute that is reference by the touched white area and bump its colour to match the palette colour.

    hope that helps. I am sure there might be a demo somewhere. I would go and search for one if you are unsure about it, but it is not hard.

    Cheers Kipper
  • DrGlickertDrGlickert Member Posts: 1,135
    I would say this; it would take a lot of code (most likely). But once you get all the behaviors figured out, you should be able to do it pretty easy.

    I'd make a game.integer attribute for the colors (I'd try hard to keep colors simple).
    I'd make all white actors.

    Tap on the colors at the bottom (or the color pallet), say for instance, green.

    When touch is pressed (on color pallet) change attribute game.color to 1

    When touch is pressed on an image actor; if game.color is 1 change color to green...
  • JPickardJPickard Member Posts: 477
    Thanks. And, Yeah, I'll look for a demo.
  • JPickardJPickard Member Posts: 477
    found a simple demo to start out with. But your help is, er, helpful. ;)

    If anyone else has ideas, pipe up! Thanks!
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