Spawning an Actor Relative to Other Actor
Is there anyway to spawn a random actor in relation to another actor in the scene. I am creating a game with a scrolling background and moving actor. I would like to spawn the actors right above the moving actor but since I have a scrolling background I cannot put in a specific value in for where I would like the actors to spawn. So basically my question is, is there anyway to spawn an actor relative to another actor on a scrolling screen? Thanks in advance for your time, if you need any other information please ask!
Comments
then spawn another actor on coordinates: game.X+whateveryouwant and game.Y-whateveryouwant;)
and constrain attribute game.Y to self.Position.Y