Help with spawn
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Hi, Im trying to do a game where a ball moves across the screen, get destroyed and appears on the other side of the screen. I want this to happen over, and over. How do I get the actor to make after it has spawned?
Comments
Instead of setting it up to move back on a touch, you can just set a y point value or a self.Position.Y < "whatever y point you choose" as your rule to recycle the actor back to a starting position.
Make sure to check out the rest of the videos on the youtube page as you can learn a TON from them.
Best of luck!