I've not come across an attribute or direct way for it but you could create a new tag and put every actor in it. Then on the actor create a rule that when actor overlaps or collides with actor of tag and leave it blank.
In the otherwise section put change attribute game.notoverlapping to true or the rules that you want to happen when it isn't overlapping (no need to an extra attribute this way).
wouter's method works perfectly!! Don't know why I couldn't get that. I've been doing that a lot lately. Making it harder than it needs to be and when I get the answer it's like "Really? You couldn't get that?" haha Stress is a factor in unclear thinking. Thank you guys!! You all are very appreciated. =D
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and then if actor collides with actor 2 set collide to 1, else 0?
don't know if there's another way;)
In the otherwise section put change attribute game.notoverlapping to true or the rules that you want to happen when it isn't overlapping (no need to an extra attribute this way).