Keyboard Input?

fireravenfireraven Member Posts: 3
edited November -1 in Working with GS (Mac)
Is it possible to solicit input from the keyboard? If I wanted to prompt for some text string for example. As a followup to that (if it's possible), I would like to persist what was entered between game sessions.

Comments

  • LelandLongLelandLong Member Posts: 14
    There is a possible workaround...
    For those of us that have been around a little longer than we like to admit, think back to the electronic games we've played that did not have keyboards.
    Remember how we used to enter our initials or names into video arcade games with only pinball paddle buttons or a single joystick?! Up and down to scroll through letters one at a time, press right to go to next letter...
    Now combine that with "Custom Fonts for scorekeeping" and what do you get..... :)
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Or you could just search for keyboard in the New tab on the creator and just make one.

    And the keyboard is on the roadmap for summer so hopefully in the next few releases it will show itself.
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