9.5 Very Stable

gariantrollgariantroll Member Posts: 219
edited November -1 in Working with GS (Mac)
To the GameSalad team. 9.5 is very stable and I want to say thank you for all your hard work. GS hasn't slowed down or crashed on me. I am actually growing some hair back. Ladies, here I come.

Comments

  • jb15jb15 Member Posts: 602
    So, you'd recommend upgrading (I personally got more problems using .4 than .3, so I'm wary of upgrading again)?
  • gariantrollgariantroll Member Posts: 219
    I hear people are having troubles with particular things, but I guess I am not using those things, but in general, it is so much more stable regarding the production phase.
  • icanmakeicanmake Member Posts: 466
    i updated and love it. it fixes a lot and adds some new features
  • osucowboy18osucowboy18 Member Posts: 1,307
    I tried to open several of my apps, and they all worked perfectly! Great job on a stable release dev team! Not a single crash to report :)

    - Alex
  • RSCdevRSCdev Member Posts: 50
    Here are everything running great!

    Very nice UP GS Team.
  • AppFueledAppFueled Member Posts: 308
    I hate to crash the party but I just installed the latest update but all of my images are white boxes. I thought this newest update was to fix those problems.

    ???

    8 Bit Grenade - Game Development Studio & Revolution Igniter
  • AppsRacKAppsRacK Member Posts: 346
    didnt experienced any hiccups last night. Good Job GS team.

    -drahc
  • Alien8Alien8 Member Posts: 37
    AAAARRRRGGH to 0.9.5! It seems that ONE actor is double-spawning another actor when using an "Otherwise" condition. This didn't happen in the previous version.
  • azimpactazimpact Member Posts: 112
    Moved
  • StuartYStuartY Member Posts: 134
    I've had a couple of crash-to-desktops with .95, but I can't really tell whether it's more unstable than .94. It's certainly a lot better than the dark days of .93!
  • megamoomegamoo PRO Posts: 11
    Been using 0.95 since yesterday, so far I have had one full crash (adding a image, got message image already added (it wasnt) then clicked "replace") and the viewer using simulation is running very slowly for me, averaging 30fps on a blank screen with no movement (used to get 60 fps)
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