HTML 5

boredcomboredcom Member Posts: 10
edited November -1 in Working with GS (Mac)
I work for bored.com and we have been using game salad to create a few mobile games for the mobile version of our site. Now that Game Salad features html 5 it would be a lot easier for us to use the html 5 version of new games on our regular version of the site. However, How it is currently, we can only iframe the game from the gamesalad arcade site.. We've paid for the pro version so we can have the custom splash screen, but on the html iframe version of the game there's still gamesalad things at the beginning and we can't really get to the source html 5 code.. It would be really useful to sites like us and others if we can just get an html5 version of the game so we can easily integrate custom preloaders, ads, and many other things instead of Having to use the iframe.

Just suggesting that gamesalad allow the dev to have the actual html 5 version of the game to do whatever they want with it instead of having to have it on gamesalad arcade only. I mean, it is the dev's game and all to begin with so they should be able to do whatever they want with it if they paid for the pro version..

Comments

  • MightyBooshMightyBoosh Member Posts: 83
    totally agree. also why can't we output an iPad size project to html 5. it is restricted to 320x480px which makes very little sense other than the arcade can't handle anything bigger.

    fix the first problem and allow us to output the html 5 project to a folder and at any size and then Gamesalad is a true html 5 game maker.

    Until then it is a faux html 5 game maker:((
  • RumiRumi Member, PRO Posts: 343
    Totally agree
    +1
  • Fafnir312Fafnir312 Member Posts: 161
    This is similar to what I posted here: http://gamesalad.com/forums/topic.php?id=29772
    It seems we ought to be able to access the actual HTML5 code since, when previewing, the game is running on localhost.
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