Splash using Particles

NMansellNMansell Member Posts: 143
edited November -1 in Working with GS (Mac)
I wanted to play about with the Particles in GS to make a splash effect (like someone falling in water).

I have played but cannot work out (or find) the correct settings, anyone know or can explain the Particles in GS then I would be very grateful.

Many thanks.

Comments

  • DrGlickertDrGlickert Member Posts: 1,135
    I'm not sure how we're supposed to explain the particle system to you. I guess I don't necessarily understand your question. Are you wanting us to explain what each "tab" does for the particle? Or are you asking us how to make a splashing effect?

    I'm assuming that you're making some type of side-scroller game? Player jumps over water, but if they don't make the complete jump, they fall into the water and you want to make water splash up into the air?

    If you want particles to go up in the air, I'd use the particle direction; Random 0,180) This will make it go up in the air (above the water) and not down (into the water).
    You'll have to make a picture of "drops" or something as the image to give it the effect of splashing.
  • NMansellNMansell Member Posts: 143
    yes i am after help in creating a water splash effect as you say.
  • NMansellNMansell Member Posts: 143
    thanks, just realised i could randomise the particles :) Thanks.

    Just out of interest, how do I stop the particles from coming out, so if I wanted to run for 2 seconds as a splash and stop - could a timer be used?
  • NMansellNMansell Member Posts: 143
    never mind, worked it out. thanks for your help. :)
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