Splash using Particles
I wanted to play about with the Particles in GS to make a splash effect (like someone falling in water).
I have played but cannot work out (or find) the correct settings, anyone know or can explain the Particles in GS then I would be very grateful.
Many thanks.
I have played but cannot work out (or find) the correct settings, anyone know or can explain the Particles in GS then I would be very grateful.
Many thanks.
Comments
I'm assuming that you're making some type of side-scroller game? Player jumps over water, but if they don't make the complete jump, they fall into the water and you want to make water splash up into the air?
If you want particles to go up in the air, I'd use the particle direction; Random 0,180) This will make it go up in the air (above the water) and not down (into the water).
You'll have to make a picture of "drops" or something as the image to give it the effect of splashing.
Just out of interest, how do I stop the particles from coming out, so if I wanted to run for 2 seconds as a splash and stop - could a timer be used?