Constraining Actor On Screen
Hey Guys,
For one of my projects when I collide the player with an invisible wall off the screen it finds its way squeezing through, can someone post the math to keep the actor on screen mathematically.
Matt
For one of my projects when I collide the player with an invisible wall off the screen it finds its way squeezing through, can someone post the math to keep the actor on screen mathematically.
Matt
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