Pause screen problems--please help
I have a simple puzzle game involving a ball, switches, and a goal with a timer.
I have a pause actor, too. It pauses the game when "touch is inside." However, when I test the game in preview or on an iphone, it only briefly brings up the screen. Then, it puts it resumes just as fast as it pops up, making it impossible to use. The timer also seems to stop when resuming.
I have five actors--resume, restart, menu, pause background, and displayed timer--in my pause scene.
Please help!
I have a pause actor, too. It pauses the game when "touch is inside." However, when I test the game in preview or on an iphone, it only briefly brings up the screen. Then, it puts it resumes just as fast as it pops up, making it impossible to use. The timer also seems to stop when resuming.
I have five actors--resume, restart, menu, pause background, and displayed timer--in my pause scene.
Please help!
Comments
If that doesn't work, don't use "touch is inside" use "released".
Any more suggestions anyone?
Unpause game.
Seems right to me. :P
Please send me your kind thoughts and wisdom.