Dino Rush SE

deaddirtyddeaddirtyd Member Posts: 27
edited November -1 in Working with GS (Mac)
hi, i just wanted to know if anyone has played Dino Rush SE?

If so, how would it be possible to create something like that, would you use a constant scene change because it doesn't look like random spawning yet it looks as if they have like 5 five or six scenes in changing randomly?

Comments

  • hman360hman360 Member Posts: 590
    I might be able to make that. Are you asking for a template? Email me if that is what you want. redsox360blog@gmail.com
  • deaddirtyddeaddirtyd Member Posts: 27
    thanks for the offer, i'm just trying to wrap my head around the logic that they use.
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    Dino Rush Se Is a special edition of this http://itunes.apple.com/us/app/dino-rush/id396101698?mt=8 ? or is a different game?

    Cheers.
  • deaddirtyddeaddirtyd Member Posts: 27
    Hi there MagoNicolas, Its the same game... Your input would be much appreciated, because you're like the runner king in the GS world!
  • MagoNicolasMagoNicolas Member, PRO Posts: 2,090
    My Game ePig Dash and ePig Dive are Endless.

    I Only Use On Scene, I Don`t Spawn Actors, I Recycle them.

    Dino Rush should also be only one Scene, just change they way stuff appear, backgrounds and adding new stuff.

    The Way I do It, is having al the game move (Interpolate), and the actor stays in the same X (Only Y moves Up and down).

    And you must have a game speed, so all stuff would move relative to that game speed (BEcause, it normally changes)

    Cheers.
  • deaddirtyddeaddirtyd Member Posts: 27
    Thanks so much, I really appreciate the input. That put it all in perspective for me.

    Cheers
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