Need Help

hman360hman360 Member Posts: 590
edited November -1 in Working with GS (Mac)
I made a self attribute for my enemy hitpoints=10 and a rule: If actor collides or overlaps with bullet change att self.hitpoints to hitpoints-5. Then if self hitpoints is less than or equal to ) destroy actor.

Why question is if I did anything wrong because as way more than 2 bullets hit the actor but it doesn't destroy.

Thanks

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