Smooth glowing effect
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How would you achieve a smooth increase and decrease in an actors alpha property? I'm trying to get a lightbulb to constantly go from .2 in alpha to .4 in alpha but its pretty jerky. Any help would be greatly appreciated.
Comments
Once you learn its power, It will always be your go to GS behavior
When self.alpha equals 0.2
--Interpolate self.alpha to 0.4
When self.alpha equals 0.4
--interpolate self.alpha to 0.2