New developer wants to ask if particular things are possible with gamesalad.

nietisnenietisne Member Posts: 3
edited November -1 in Working with GS (Mac)
Hello I wanted to make sure that gamesalad can make the following before I spent time/money on this.

Assuming that I have many vehicles on the screen that rotate as time passes. I wanted to use the following input in a game. The player would swipe and the game would

a) automatically choose the vehicle that is nearer to the position that the swipe was initiated.
b) if the direction of the player's swipe is within +- X degrees of the current value of the angle of the vehicle (remember that vehicles rotate) then the vehicle would execute a command i.e. accelerate.

Comments

  • old_kipperold_kipper Member Posts: 1,420
    Sounds more than possible. To get started GS is free, but you will need an apple developer account if you test your app on a devices and publish. An apple dev account is $99. If you wish later to publish with games centre, urls and no GS logo on the front then you can upgrade and pay for a pro GS account.
  • nietisnenietisne Member Posts: 3
    Thanks.

    I have another one which might be very simple. Can you use conditions like if vehicle "A" is x pixels away from another one then vehicle "A" should do that? Would it work properly and with how much acuraccy? would it have pixel accuracy?

    Sorry to ask these questions if they are really basic, but I was using another software which had problems with distances.

    Thanx again
    :)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    nietisne said:
    Thanks.

    I have another one which might be very simple. Can you use conditions like if vehicle "A" is x pixels away from another one then vehicle "A" should do that? Would it work properly and with how much acuraccy? would it have pixel accuracy?

    Sorry to ask these questions if they are really basic, but I was using another software which had problems with distances.

    Thanx again
    :)

    you can do that perfectly in gamesalad. GS has a great magnitude function for that down to the pixel,as well as other really handy expression such as vector to angles, modulo, ect.
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