Follow Actor Continually?
Is there any effective way to make another actor follow your player. I have tried the way of constraining my players position to Attribute A and B, and then making my actors move to those attributes, but when they reach them they stop. I've tried using a timer also but it makes them extremely laggy is there an effective way to do this?
Comments
Constrain Attribute: self.Rotation to vectorToAngle( self.Position.X - self.Motion.Linear Velocity.X , self.Position.Y - self.Motion.Linear Velocity.Y )+90
what am i doing wrong, they come onto the screen turn some and eventually all stop at the same angle
In order for it to work though, you will have to change the max speed and tick "apply max speed" box under motion in the actor editor.
Understand what i mean?
Constrain ActorX to actor.selfposition.X
Constrain ActorY to actor.selfposition.Y
Make a rule in the actor that follows the 1st actor
RULE: When self.position.X does not = ActorX & self.position.Y does not = ActorY
Move to ActorX & ActorY
How'd that work?
Sous Chef? Nah, not yet at least!
I have just recently started participating in the community.
We'll see in the future
Giacomo