Relative to scene screwing things up?
Eastbound
Member, BASIC Posts: 1,074
I am currently altering Kill the King to use a fire button, and it shoots the cannonball fine if 'relative to: actor' is selected, but the ball needs to fire from the cannon's position (variables saved globally).
The problem is, selecting 'relative to: scene' causes the ball to appear for a second at the side of the screen.
The ball isn't even behaving the same, so I know the position isn't the only problem. Anyone else experience this?
The problem is, selecting 'relative to: scene' causes the ball to appear for a second at the side of the screen.
The ball isn't even behaving the same, so I know the position isn't the only problem. Anyone else experience this?
Comments
Argh but yay.