Then, to get the game to tell you when the 40 minutes are over you create a rule:
------- Rule: when timeMinutes = 40 Display Text: "40 Minutes have passed!" (<---- for example) -------
Hope I helped
Giacomo
P.S. obviously you have to develop on this idea to amke an actual clock, or showing how many hours have passed. You can always ask for help if you get stuck
Comments
Giacomo
The feature I need the most of all is the custom collision shape tho
Giacomo
1) create a game attribute called timeMinutes
2) go to any actor in the scene
3) drag in the timer behaviour:
-------
Timer
every 60 seconds
change attribute game.timeMinutes = (game.timeMinutes + 1)
-------
Done!
Then, to get the game to tell you when the 40 minutes are over you create a rule:
-------
Rule:
when timeMinutes = 40
Display Text: "40 Minutes have passed!" (<---- for example)
-------
Hope I helped
Giacomo
P.S. obviously you have to develop on this idea to amke an actual clock, or showing how many hours have passed. You can always ask for help if you get stuck