Plot Projectile Trajectory ORBZAMPLE - Plot Point Questions

Mack_DundeeMack_Dundee Member Posts: 31
edited November -1 in Working with GS (Mac)
I've been looking over the "Plot Projectile Trajectory ORBZAMPLE" by ORBZ for an archery game idea I'd like to try and make. I have to questions:

1) I'd like to move the gun to another place on the screen, but when I do that the plot plots (that is, the trajectory) still spawn from the old position. I've been trying to play around with some of the math functions, but I can't make it work. The math is very complicated!

2) I'd also like to have collision obstacles that would stop the plot points from passing through. I'd love to find a way for the plot points to simply hit the obstacles and stop instead of continuing off screen.

See, http://gamesalad.com/game/3224 or search "Plot Projectile Trajectory ORBZAMPLE" on Gamesalad for the template.

Thanks for your time.

Comments

  • JPickardJPickard Member Posts: 477
    Check out this thread, we have been trying to deal with that for quite a while now.
    http://gamesalad.com/forums/topic.php?id=25394
  • Mack_DundeeMack_Dundee Member Posts: 31
    Thanks a lot, JPickard! I'll take a more in-depth look at the thread you mentioned when I get off of work.

    Before posting, I did search this site. The only thread that I found that directly dealt with the ORBZ template was one in which, at the end of the thread, the original poster was just going to contact ORBZ himself/herself because none of the other posters could figure out the math either. I didn't want to do that because I do not know ORBZ and do not want to be a nuisance. That's why I posted here.

    Anyway, thanks again for your help.
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