Replace image bug? GS 9.5
EOS
Member Posts: 74
I recently tried to replace each of my actors' images with new artwork, but now all the actors are simply white squares.
I tried duplicating actors and changing the image again, which did not work.
I finally recreated one of my actors from scratch, added the new artwork and it worked...
Do I have to recreate an actor from scratch each time I want to replace its artwork? I'm not trying to change it in-game, just wanting to replace the current artwork which was meant as placeholders.
I tried duplicating actors and changing the image again, which did not work.
I finally recreated one of my actors from scratch, added the new artwork and it worked...
Do I have to recreate an actor from scratch each time I want to replace its artwork? I'm not trying to change it in-game, just wanting to replace the current artwork which was meant as placeholders.
Comments
I double checked what you suggested, however because I am replacing image files with completely different names (ex: replacing jewel.tif with data,png, already imported into the 'images' window) I don't think the program is confused about what file I want. Plus new images show up just fine in the actor window - it is only when the actors are spawned in-game do the images not show up properly.
After some experimenting I realized that replacing png's with other png's worked fine, but replacing .tif's with a png caused the actor to simply appear as a white square.
Any ideas why this might be happening?
The only time I will not use a png is if I have it save as a .psd. GameSalad coverts .psd to .png with no problems.
Like uptimistik, I also didn't realize you could just import psds - thanks for the tip, thats a huge help!