issues with move to command

veebsterveebster Member Posts: 3
edited November -1 in Working with GS (Mac)
I've done a load of searching in the forums, think my searching skills are maybe lacking or I can't figure out the code that has been shown. I am trying to make my game a shootemup use touch commands so mainly the ship follows my finger around when i touch the screen but if I take my finger off the ship stays where it is until I put my finger back onto the screen, but if i place it in a different place i need the ship to fly to the place where I put my finger down only problem is with the move to command when it reaches it's destination it stops and doesn't update to any new position i give it is there a way to constantly update it so it doesn't just stop when it reaches the last coordinates? I tried the constrain attribute to touch pressed x y thing works great but ship instantly appears where finger is placed on screen therefore leading to easy warping cheating in the shootemup. Any help would be really apprieciated. Thankyou

Comments

  • veebsterveebster Member Posts: 3
    scratch that think i figured it out lol have to rewrite the code from scratch using an invisible character that is thumb sized cause sprite of ship is too small posted too soon I think. Sorry guys
  • AfterBurnettAfterBurnett Member Posts: 3,474
    I'd like to know how you got around this... having the same issue
Sign In or Register to comment.