Dragging finger and fps

gariantrollgariantroll Member Posts: 219
edited November -1 in Working with GS (Mac)
I have been doing a lot of test to increase the performance of my game, but I realized when I drag my finger on the screen it reduces the fps by 10-12 frames. Is there any advice on how I can solve this problem?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    when your dragging do you have a actor constrained to mouse posiiton or touch? you could have so much going on in your came that when those constrains kick in it drops like that

    whats your fps and everything normally like, and what else is going on before the drag?
  • gariantrollgariantroll Member Posts: 219
    I took off the constraint to the mouse position because I knew it would be a problem, but now I have nothing constrained and it just drops a bit.

    I do have enemies that come on screen and at maximum it might be 10 enemies on screen at once. The frame rate stays between 45 and 50 but with the finger dragging it goes down to 33 at times.
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