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Working with GS (Mac)
Level-up Attributes
svn
Member
Posts:
445
July 2011
edited November -1
in
Working with GS (Mac)
My game has a level-up system, where once you get a certain amount of points, you level up. How can I alter it so that as your level goes up, the amount of points to get to the next level also goes up?
Comments
LoadingZero
Member
Posts:
75
July 2011
maybe you can use something like this:
yourscorelevel = 8+(level x 2)
or something similar increase each level goal
ORBZ
Member
Posts:
1,304
July 2011
math
svn
Member
Posts:
445
July 2011
What do you mean by math?
damienh
Member
Posts:
9
July 2011
you could have a attribute which every time you complete a level you save to and depending on the number depends on what level they are.
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Comments
yourscorelevel = 8+(level x 2)
or something similar increase each level goal