Extremely Frustrated - Gamesalad 0.9.5
I have just installed Gamesalad 9.5 again. I thought I could get away with finishing my project using 9.2 but the only way I can get the Gamesalad Creator working with the Gamesalad Viewer is by installing the latest update.
The problem is, my file is messed up with white squares, missing images and the animation replaced by wrong images. For example, when I preview, my main actor is missing, one of my traps is replaced by my "timer countdown images," and my level results are just white squares.
I thought I would spend a few hours tonight simply replacing the white images (sometimes it works, sometimes it doesn't) or recreating the actors but the more I look into what I need to do, the more I realize what I am up against. It would probably take more like 20 hours. My game is about 90% done (about 140 hours of total work). If I replaced some of the actors, I would need to reconfigure them for 30 some levels. That's a lot of work.
I spent some time reviewing the threads again and it looks to me that this problem has not officially been solved. Is this correct or am I wrong? In fact, it seems like it has been ignored over the last few weeks. This problem started with Gamesalad 9.3 but here it is 9.5 and I would have thought it would have been solved by now. Does anyone have any advice? Ideas? Anything? Thanks!
The problem is, my file is messed up with white squares, missing images and the animation replaced by wrong images. For example, when I preview, my main actor is missing, one of my traps is replaced by my "timer countdown images," and my level results are just white squares.
I thought I would spend a few hours tonight simply replacing the white images (sometimes it works, sometimes it doesn't) or recreating the actors but the more I look into what I need to do, the more I realize what I am up against. It would probably take more like 20 hours. My game is about 90% done (about 140 hours of total work). If I replaced some of the actors, I would need to reconfigure them for 30 some levels. That's a lot of work.
I spent some time reviewing the threads again and it looks to me that this problem has not officially been solved. Is this correct or am I wrong? In fact, it seems like it has been ignored over the last few weeks. This problem started with Gamesalad 9.3 but here it is 9.5 and I would have thought it would have been solved by now. Does anyone have any advice? Ideas? Anything? Thanks!
Comments
1) I'm almost finished with the game - in fact, I had just signed up as a developer to begin the game testing process and
2) The principle of it. Software updates are suppose to make life easier. They are suppose to make your program and project files run smoother. Not turn your project file into chaos.
I thought for sure there would be a fix by now and a little surprised we have not heard much about there being a fix for this.
http://gamesalad.com/forums/topic.php?id=23984#post-182071
In particular, please read the following statement Yodapollo made regarding the corrupted assets:
"NOTE: Fixes for profile corruption and asset corruption are forward facing, meaning that any project that was "corrupted" will remain so, but it will not occur with any projects going forward or with legacy projects that have not been opened with 0.9.3. Don't worry, all is not lost with these "corrupted" projects. There are workarounds to resolve the issues:"
The basic translation is that your situation can only be resolved through the workaround. As always, you are welcome to submit your project to us - doing so will allow us to analyze your project and hopefully provide you a more efficient method of repairing your white boxes. If you do not wish to send us your project, you can continue to reference the workaround mentioned in the thread above.
I guess I will decide if I want to hand over my project, try and make sense of the chaos or start over from scratch. Unfortunately, and what I was afraid of, less than ideal solutions.