Application Loader Failure

NilsYggeNilsYgge Member Posts: 1
Hi mates!
I'm having a bit of problem with my first application!
When I'm inside the application loader and choose the .zip file and hit send I get this error
"Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate"
I would absolutely love the person who can give me the answer of this question! Please help me!

Thank You!

Comments

  • GrubGamesGrubGames Member Posts: 77
    Frustrating I'm sure. When you upload through application loader, all the necessary provisions and certificates must be in place. Positives: Your game is done! Congrats on that.

    In my humble opinion I would suggest going back to the dev center and first make sure you have a valid distribution provisioning profile with certificate. Make sure your AppID is in place. Then go back to GS and republish the game making sure the correct distribution profile is selected. Take this current zipped file and try uploading that one through the application loader.

    You are not alone my friend. I just recently uploaded my first game and it's waiting for approval. When I went through the process you are in right now, I certainly had to try a bunch of different things. My issues were with AdHoc of all things.

    Good luck man and remember just to try a few different things, you will eventually get it right.

    Cheers,
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