shifty stuff

MERMMERM Member Posts: 194
edited November -1 in Working with GS (Mac)
Okays peeps im back after a very long time.... like, a whole 2 weeks! ikr!

anyways....

ive been waiting for apple to respond to a few problems with some codesign error things, so the release of my app has been quite delayed.

i was playing around with my app a bit and found some minor bugs that just recently were discovered that im fixing. the one big problem is that in my game (it's like doodle jump) when you jump past the bottom of the screen and hit a platform, the whole scene moves down and won't go back up, causing my score display and pause button inaccessible. i tried adding a "no jump zone" where you can't jump in that area, but that only caused it to fail even if you did jump on the platform. then i tried adding a new layer that would be on top of everything and not scroll to eliminate the scrolling. all that did was move my actors behind the others so you cant see them, even if the layer is in the correct, well, layer. Any idea?

EDIT: Great. I had installed the new update. i worked on my app, saved, closed, and just reopened. Now, i have NO sound. is this a new bug?

Comments

  • sdsmith64sdsmith64 Member Posts: 221
    yea...the sound thing is a new bug. Sound only works on Macs with Core 2 Duo. The sounds will play after you publish ...you just can't hear them on any Mac that does not have Core 2 Duo.
  • rlehmrlehm Member Posts: 320
    It's always something. Bugsalad ;)
  • MERMMERM Member Posts: 194
    hehehe..... actually, it was just my computer. i wasn't getting sound for youtube, itunes, nothing. i restarted my computer and now it's fine, so uh, yeah! scratch the sound thing :)
  • MERMMERM Member Posts: 194
    *bump
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