Help With Image Memory
Hello, how are you?
I have an important question, Im creating a game, where you can chose you Main Character, And Each character have its own animations.
But if I spawn it depending on which one he chose, or I have On actor for all and make it animate depending on which one it is, I have the problem of Memory for ram, because, it reads all the image of the actor you CAN Spawn (Even If you don't spawn them) or all the images that have an actor, even if you don't use them.
How Can I Fix this? And Make it Just load the images of the character User Chose?
Cheers!
I have an important question, Im creating a game, where you can chose you Main Character, And Each character have its own animations.
But if I spawn it depending on which one he chose, or I have On actor for all and make it animate depending on which one it is, I have the problem of Memory for ram, because, it reads all the image of the actor you CAN Spawn (Even If you don't spawn them) or all the images that have an actor, even if you don't use them.
How Can I Fix this? And Make it Just load the images of the character User Chose?
Cheers!
Comments
I have an animation controller demo on my wall that you can look through:
http://gamesalad.com/game/3158
That will show you the basic concept.