actor shapes..

ok, before i spend 900 hours doing this, im making a platformer, if i have a section of ground say, in an L shape or some kind of bumpy road, when i make an actor, does the actor conform to the shape of the image? or are all actors considered rectangles or circles.
because it would look weird having a bumpy floor and just acting as if it was straight.
if not, then is it even possible aside from adding 900 other actors for my charicter to run over them and be effected by the bumps? or is this just too advanced for gs?
because it would look weird having a bumpy floor and just acting as if it was straight.
if not, then is it even possible aside from adding 900 other actors for my charicter to run over them and be effected by the bumps? or is this just too advanced for gs?
Comments
If you want a bumpy road just add a tiny bit of restitution to the 'floor' it won't be perfect however. say for instance you have a ramp or large bumps, then you won't be able to put in 'bump' on those much.