Using photoshop to layout my game menu
Using photoshop to layout my game menu
Coming from a web design background I am used to being able to make a mockup of a site layout and accurately measure The X and Y coordinates of each image in photoshop and then enter the coordinates using CSS and get an exact copy of the mock I made. Assuming in photoshop the X and Y coordinates are 100,300. When I enter those in game salad it is not in the same position as in photoshop. I am correct in thinking the scene editor window is 1024 x 768 for an iPad and 460 x 320 for iPhone.
Can anyone suggest a solution for this?
Chris
Coming from a web design background I am used to being able to make a mockup of a site layout and accurately measure The X and Y coordinates of each image in photoshop and then enter the coordinates using CSS and get an exact copy of the mock I made. Assuming in photoshop the X and Y coordinates are 100,300. When I enter those in game salad it is not in the same position as in photoshop. I am correct in thinking the scene editor window is 1024 x 768 for an iPad and 460 x 320 for iPhone.
Can anyone suggest a solution for this?
Chris
Comments
Iv' e never tried matching coordinates from photoshop like that before, but what i do know is in gamesalad 0,0 (x coordinate 0 and y coordinate 0) is the bottom left corner. So maybe PS bases off a different 0,0 point