Build android, palm, etc apps using html5?

badbad Member Posts: 18
edited November -1 in Working with GS (Mac)
Is there anything online that can transfer your html5 embed code to an app for mobile devices?

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    The app is playable directly from GameSalads website or any other site you have embedded the code to On most Mobile Devices. Even the iPhone and iPad you just cannot export anything to and actual app that could then be published on those platforms.
  • PhoticsPhotics Member Posts: 4,172
    bad said:
    Is there anything online that can transfer your html5 embed code to an app for mobile devices?

    Oh wow... I think it's possible for Android. :)

    This looks like a job for PC! :)

    I'll be back in a bit.
  • badbad Member Posts: 18
    Really? Cause in my mind what I had in mind was to make a website and make pages for it , and on each page it will have the gamesalaad embed game, and in the android app therell be a Internet/website thing where all that happens is when the app opens it opens but with an Internet window where the link to that page made .....

    Photics please let us know

    Thanks
  • PhoticsPhotics Member Posts: 4,172
    bad said:
    Photics please let us know

    Well... do you have an Android phone? Did you try playing an HTML 5 game from an Android phone?
  • badbad Member Posts: 18
    HTC magic booting up....
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Photic's that would definitely be interesting to see if you can create an android app that just pulls the embed code from GameSalad. Might be a workaround to not officially supporting Android at this point. Should make some people happy.
  • badbad Member Posts: 18
    Well what happens on mine is the play button is pressed and it just stuck on the loading ....
  • PhoticsPhotics Member Posts: 4,172
    tenrdrmer said:
    Should make some people happy.

    Happy? If this works, it should make developers very sad. It means their apps could be embedded into an Android App... by other Android developers. I could put a nice big advertisement next to Tiny Balls. This is another reason why I think GameSalad games should EXPORT to HTML 5, not be hosted on the GameSalad.com website.
    bad said:
    Well what happens on mine is the play button is pressed and it just stuck on the loading ....

    Which version of Android are you running? There's much better HTML 5 support for 2.2 compared to 1.6.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Photics said:
    Happy? If this works, it should make developers very sad. It means their apps could be embedded into Android App. I could put a nice big advertisement next to Tiny Balls.

    Luckily we know you have to much honor for such a thing its just the other scum we have to worry about.
    Hopefully GameSalad will at the very least allow us to make Games Unlisted but still use an embed code. That could solve several issues right there.
  • PhoticsPhotics Member Posts: 4,172
    tenrdrmer said:
    Luckily we know you have to much honor for such a thing its just the other scum we have to worry about.

    Well, yeah, I'm not out to rip off GameSalad developers. Yet, if possible, it would take an Android developer about an hour to build such an app. It depends on the strength of Android's web browser.

    If GameSalad could export to HTML 5, then that might be better. With the embed option on GameSalad.com... what's to stop someone from creating a web page with GameSalad games and then slapping advertisements on it? With the embed option, it's like you're saying it's OK.
  • badbad Member Posts: 18
    im prob using an old software.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Unfortunately theres nothing to stop someone from doing that. But you cannot even embed for yourself unless you allow embedding so GameSalad really needs to boost up the options On our end for publishing to the Arcade. Unlisted Apps. Private Apps only available to those we approve, Private embedding, etc... Not only to give us better options to use the arcade to out advantage but also to help keep some of the junk from being spread throughout clogging the thing up.
  • StusAppsStusApps Member, PRO Posts: 1,352
    It does not work.

    Android html5 support is dreadful, it can play videos and that's about it.

    I have a galaxy s2 running android 2.3. Trying 5 different browsers not one of them can even start the games. Click the play, it disappears for a minute before reappearing in an unclickable way. At least on my iPad it starts playing, even if it is too slow to actually play.
  • PhoticsPhotics Member Posts: 4,172
    StusApps said:
    It does not work.

    Android html5 support is dreadful, it can play videos and that's about it.

    Android didn't rate well on this site...

    http://html5test.com/results-mobile.html

    ...but iOS 5 is looking good :)
  • youngster9youngster9 Member Posts: 326
    Hey you guys I have a question about this what if you use Device Central in CS5.5. It says it can emulate HTML5 on specific devices could this be used to run our games on other devices besides iOS and Mac. I don't know much about this software so this might be really stupid.
Sign In or Register to comment.