Working with GS as full time job?
DigiChain
Member, PRO Posts: 1,288
Unfortunately I've got a job and have to go to work each day!
But... I notice quite a few people seem pretty prolific game developers on here. So I'm curious, are there people here who now develop GS games as their full-time work?
But... I notice quite a few people seem pretty prolific game developers on here. So I'm curious, are there people here who now develop GS games as their full-time work?
Comments
So, how many games have you currently got out on the apps store to allow you to test the water in this way? It seems to me the more apps you have, generating a little income each, could be the way to go. Unless you have a big hit on your hands of course!
income? pst.. haha. im generating about 1/10000 of what i'd be making if I am working full time for my day job yearly. Friends thinks i'm insane..
I think most people here started as part time anyway, and if you succeed the reward is well... priceless
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Tadpole Rescue (iPod Touch/iPhone)
Hungry Chameleon (iPod Touch/iPhone)
I don't reckon I'll be giving up the day job though!
No, its not enough to quit work - but still a nice little extra income though! Is that just off your 2 apps? I've just had a look, they look pretty good to me!
Just to add another note.. what I make a month with apps now I can make in an hour.. but because I'm able to show my ability to make apps... my hour rate just doubled instantly. you see... we are not so insane after all.
p.s. the numbers mentioned are fully realistic.. but you get the idea.
I think we all dream of a Grisly Manor - but I'd be very happy to start where you are. What marketing techniques have you tried?
Right now all I've done for marketing is post here, post on the TouchArcade forums, make a Facebook page and upload a youtube trailer.
You play them all under my profile here:
Danger Cats!
http://gamesalad.com/game/1755
Stunt Squirrels!
http://gamesalad.com/game/1912
The Secret of Grisly Manor
http://gamesalad.com/game/3310
I'm just inspired by what an amazing opportunity we have to create games and reach a worldwide market for pretty much no expense whatsoever! GS has given me purpose haha.
1.-DEVS THAT DO THIS FOR A LIVING: this guys are GameSalad workaholics I got good friends here that are making over 5k each month on GameSalad games plus they sell some templates and stuff so some good months they earn over 6-7k... While it takes a lot of effort, knowledge and LUCK to hit the goldmine with a top 10 game. It only takes a lot of effort and knowledge to earn about 3-5k a month. But this wont happen over night. You need some time to get at least 10-12 games out there and cross promote them. Sure you can surpass the low thousands sales mark with just a couple of game, but if you want consistent earnings you need quite a few products in the Appstore. Let me clarify that by games I don't mean shovelware I mean games with amazing graphics, addictive gameplay, achievements and most important something fun that keeps you coming back for more.
2.- DEVS THAT DO THIS AS A SECOND JOB: on the second category we have guys that go to work their 9-5 and see GS as a good source of income but only develop about 4-5 hours a day and weekends. This are the guys that are trying to make it as a game maker but dont really want to take the full risk of quitting their jobs. if they happen to make more money with GS they will eventually become full time devs.
3.- HOBBYIST: This guys are here just for the fun (Cause gamemaking is fun right ?) they enjoy expressing their ideas in a game and they would love to see their creation being use by people around the globe. They really dont care if the make any money and they work on GS whenever they feel like.
4.- KIDS: There are lots of kids here in GS, which just show you how easy it is to use the tool and I'm definitely not saying that 13-15 yr old users cannot fall in any of the other categories mentioned above. There are a lot of guys here in their low teens trying to learn a lot and get some experience and who knows maybe make it big at a very young age. While sometimes if you are regular in the forum you can notice that some are not fully mature enough I sincerely applaud their interest and dedication. (at my low teens I was just chasing girls )
When you said Kids I was expecting you to start insulting us about how we make ripoffs and just want a quick buck. It brings tears to my eyes to know everyone here doesn't hate us. You made my day.
Your first game was good. I just say keep on doing it. Look at what already sells and make the quality just as good. Tell everybody about your app and keep trying.
Now, I don't win enough money to make a leaving, or the money I was making the other months when I was working on my stuff. But, I know that with my future apps, I will be able to make a leaving out of this, I already Build a Company, I Will won some moeny from the govermnent `+ I have partnership with Telefonica Movistar, Chilean biggest mobile phone company. (Like At&t)
Also I have learn a lot with my old games, and will make each gam more polished and Fun than the previous one, sO I dint everything is possible, you just need to hard work!
Cheers.
Cheers, Weswog