Wait, what's GameSalad Viewer for?
BeyondtheTech
Member Posts: 809
Ok, I've only had the Express Membership for about 2 weeks and pumped out a title (Sci-Fi Prop) to the App Store, and am in the process of finishing up two games, one of which will be able to make it in time for the Macworld Challenge. I've been testing everything out on my iPhone by publishing a developer build, then copying it over via Xcode's Organizer utility. I'm all over the boards here learning and helping, so I'm sorta-n00b and sorta-experienced in game development, however...
I read a couple threads that people are using a GS Viewer. What is it exactly, and why would I need it if I'm able to test compiled builds on my iPhone already? Is the GS Viewer an easier process or utility to work with, and how exactly does it work in conjunction with whatever project I'm working on?
I saw it in my Manage section but never bothered to use it since I've been able so far to do everything I need on the GameSalad Creator, and also test it out on my 3GS.
I'm at work on a PC (yuck), so I don't have the luxury to test this out, but I'm quite curious.
I read a couple threads that people are using a GS Viewer. What is it exactly, and why would I need it if I'm able to test compiled builds on my iPhone already? Is the GS Viewer an easier process or utility to work with, and how exactly does it work in conjunction with whatever project I'm working on?
I saw it in my Manage section but never bothered to use it since I've been able so far to do everything I need on the GameSalad Creator, and also test it out on my 3GS.
I'm at work on a PC (yuck), so I don't have the luxury to test this out, but I'm quite curious.
Comments
Just means you can test a change within a matter of seconds, rather than compiling a build.
You build GS Viewer onto you device using XCode.
Then, You open your game in GameSalad Creator on your Desktop and open GS Viewer on you device.
A new button will automagically appear next to the green arrow preview button in GameSalad Creator that says "Preview on iPhone" with a list of the devices you have set up.
It then wirelessly sends the game over to the phone for testing.
Truly awesome.
`DOH!`
And all this time I've been compiling builds like I did in Torque 2D. Old habits die hard. Thanks, this will save me a lot of time and effort.
Sam
Im with Beyond on that.
I find it really quick to just hit save > uplaod > sync with itunes
From save to actual phone play is maybe 45 s to 1m
For example games run diff on the 3gs and newer touch than they do the older touch and 3g
Even thogh i have a 3gs i test everything on my old touch. The assumption if its fine there its fine on anything
Here's that video:
http://www.youtube.com/user/gilantc#p/a/u/0/5Zohg_wMeJM
Something else to know, the GS Viewer sends back performance data to the Mac, so you can see how the frame rates and memory are doing. I made a video to show people how fast and useful it is working this way, and how you can have more than one iPhone available to test. Only one thing can be testing (one iPhone, or the Mac, never two at once), but the switching is very fast. Also, GS Viewer has a Recent Games list, so once you have tested the game you don't have to send it over again, you just run the game from within GS Viewer.
Here's that video:
http://www.youtube.com/user/gilantc#p/a/u/0/5Zohg_wMeJM
Something else to know, the GS Viewer sends back performance data to the Mac, so you can see how the frame rates and memory are doing. I made a video to show people how fast and useful it is working this way, and how you can have more than one iPhone available to test. Only one thing can be testing (one iPhone, or the Mac, never two at once), but the switching is very fast. Also, GS Viewer has a Recent Games list, so once you have tested the game you don't have to send it over again, you just run the game from within GS Viewer.
Here's that video:
http://www.youtube.com/user/gilantc#p/a/u/0/5Zohg_wMeJM
Something else to know, the GS Viewer sends back performance data to the Mac, so you can see how the frame rates and memory are doing. I made a video to show people how fast and useful it is working this way, and how you can have more than one iPhone available to test. Only one thing can be testing (one iPhone, or the Mac, never two at once), but the switching is very fast. Also, GS Viewer has a Recent Games list, so once you have tested the game you don't have to send it over again, you just run the game from within GS Viewer.
www.youtube.com watch?v=5Zohg_wMeJM