Change attribute after animation

carlozcarloz Member Posts: 112
edited November -1 in Working with GS (Mac)
hi,

i have a walk animation and a fight animation, is it possible to change a attribute after animation is complete without using timers?
have tried this
rule
self.image is fight_anim_lastframe.png
change attribute animdone = 1

dosent work.. anyone have any other ideas?

Comments

  • carlozcarloz Member Posts: 112
    got it working...i just removed the .png at the end
  • old_kipperold_kipper Member Posts: 1,420
    try dropping the '.png'. I think that will fix it.

    kipper

    edit... sorted. good on you. It took me a couple of minutes to check...
Sign In or Register to comment.