all the levels are the same

eddy900eddy900 Member Posts: 1
edited November -1 in Working with GS (Mac)
im trying to make different levels with different difficulty.but when i change something from a rule, it changes all the rules from all the levels. example: i only got 3 levels and i want to make level 2 more harder than level 1 so i change it, but when i go back to level 1 it as the same rule that i changed.

Comments

  • icanmakeicanmake Member Posts: 466
    are you changing attributes in game.attributes? if so that will change everything.
  • old_kipperold_kipper Member Posts: 1,420
    You have to set up attributes that you want to pass only in scenes as either individual game attributes that are addressed only by one level or as scene attributes. If you do it as scene attributes if is much more time saving as you can build a master scene and then copy it and build in the differences and layout but use the master scene as a template.

    hope that helps

    kipper
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