Rule for "Out of Camera" & "Out of scene"
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A rule condition that activates when an actor is out of the cameras view. As i'm building my game i can think of hundreds of uses to speed up building and make games run faster, and makes it far easier when dealing with scenes bigger than the cameras view. PLEASE add this feature! it would really make everything easier!
Comments
You can do this by comparing your actor's position to the currentscene.camera.origin attribute to determine if it's off screen.
for example:
if
my.position.x > currentScene.cameraOrigin.x and
if (My.position.x - currentScene.cameraOrigin.x) > 480 then I'm off camera
Note that you have to double click the actor's instance within the scene to access these attributes. It won't work within the prototype.
Hope this helps