Point and Click Adventure game

montesinos7montesinos7 Member Posts: 4
edited November -1 in Working with GS (Mac)
I am trying to make a point and click adventure game but i need to know how to make a system where you click to pick up the item, then it goes into your inventory (which is a different scene) and then you can combine it with other things you find, and you can use the items to click on other people and/or things with them to make them give you an item or make somewthing happen. Can anyone help?

Comments

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    It's very hard, and you won't find any tutorial. There only is a simple paid template from stormystudio.
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Can't remember who it is offhand, but someone has a point and click adventure template for sale here. I'm sure they will chime in shortly.

    Edit: There ya go, it's Stormy...
  • BackUpAndDownBackUpAndDown Member Posts: 685
    You should start with something a little easier. Taking on a large project like that will be extremely frustrating and discouraging if you don't know what your doing.

    ______________________________________________________________________________
    Tadpole Rescue (iPod Touch/iPhone)
    Hungry Chameleon (iPod Touch/iPhone)
  • LuckyLurcherLuckyLurcher Member Posts: 343
    Don't start at all! :) It will drive you mad! I know.
  • ultimaultima Member, PRO Posts: 1,207
    can't it be simply done with a game wide attribute that turns on as you click? and in the other scene you just check to see if the item is on? in the other scene.. you make another set of attribute that is activated when the two ingredient is available... and so on... I guess it would be a lot of attributes.. but isn't that how most of them are made?
  • LuckyLurcherLuckyLurcher Member Posts: 343
    Yes. Do that.
  • montesinos7montesinos7 Member Posts: 4
    Ultima, how do i make it so it turns on when i click and what kind of atribute should i make?
  • MammothMammoth Member Posts: 640
    You have to start small and learn how to build and manage a project. I will be working on one soon but I have been making video games fro 3 years. You need to learn about scope and time management. Start small and make it your 3rd project ;)
  • ultimaultima Member, PRO Posts: 1,207
    hum... yes like mammoth said, maybe you should start small... I'd say take a look at the support section and learn each behavior inside and out, we could help you by answering everything that comes up but you'll take months to finish the game. i started by trying to make a game first, but ended up stopping half way through and looking at every page of the support section first before i start again.. and things made a lot more sense, it's like learning a language... you need to build up vocabulary before you can speak. (well at least for adults)
  • ultimaultima Member, PRO Posts: 1,207
    and as far as answer that question...

    Boolean - true/false values.
    Text - text values. e.g. This is a text value
    Integer - Positive and negative whole numbers. e.g. 42
    Real - Positive and negative numbers which can have decimal numbers. e.g. 3.14159
    Angle - Positive whole numbers between and including 0 and 359.
    Index - Positive whole numbers greater or equal to 0.

    there are many way to skin a cat...

    i'd use either boolean or integer depending on the situation.. and to turn it on... you just use a change attribute after the mouse click/touch action of your choice.
  • MammothMammoth Member Posts: 640
    Also if you are not an artist, hire somebody to do the art ;)
  • DigiChainDigiChain Member, PRO Posts: 1,288
    Definitely make an easier game first. The fact that you've asked these questions shows your not ready to make a point and click adventure.

    I'm just finishing my first game now (a fairly simple puzzler) but plan to make a point and click adventure next. I've learned a massive amount from making my first game and can now picture in my head how I can make my adventure game work.

    Its bloody hard work making games - but worth it when you see the results! Good luck.
  • montesinos7montesinos7 Member Posts: 4
    I am doing well with my point and click-adventure game, I made it so I can pick up items, they go in my inventory (which is a bar at the bottom of my screen) and that you can use them on other people to make the other people do things, like if you give this guy pills he let's you pass. The only thing I am having trouble with is making it so you can select certain items, right now once you have the item in your inventory you can just click on the person. I want it so you have to select the item first by pressing 1 (for the first item) can anyone help? BTW can anyone tell me where to get a artist the graphics on my game suck because i'm having to get stuff of google images.
  • montesinos7montesinos7 Member Posts: 4
    OMG nvrmind guys i got the selecting a item system to work (though it took me forever) Thanks for all your help if i need any more i will ask you guys. BTW i still need a artist, can anyone point me in the right direction? I might just make the prototype of my game with really bad images and then once it's finished replace them with good ones :) IT TAKES ME FOREVER TO FIND IMAGES LOL
  • MammothMammoth Member Posts: 640
    There is a game for XBOX 360 called Decay which used 3d images made in blender and then put them in the game. I plan to do something similar with mine. I plan to make all of my images in 3DS Max and then put them in the game. There are tones of tutorials on how to use Blender and 3ds max. If you are not good at drawing I suggest this path :)
  • UtopianGamesUtopianGames Member Posts: 5,692


    We started one a while back and the guys saying it will require a lot of work are correct.

    We will continue with ours shortly but i will say one thing....plan it well my friend.

    Darren.

    http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./Home.html
  • MammothMammoth Member Posts: 640
    Wow Darren that looks great!

    How much is ' a lot of work' to you?
  • BackUpAndDownBackUpAndDown Member Posts: 685
    montesinos7 said:
    i'm having to get stuff of google images.

    Unless you go to a website that sells stock photos or has royalty free images then it's illegal.
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