Ragdoll physics

svnsvn Member Posts: 445
edited November -1 in Working with GS (Mac)
How about some ragdoll physics for GameSalad? Ragdoll Blaster is a great ragdoll game, and its been on the App Store for quite a while. Put Ragdoll Physics into GameSalad 0.9.6. Or maybe 0.9.7.

Comments

  • giacomopoppigiacomopoppi Member, PRO Posts: 914
    Ragdoll Physics will become available when joints are added to GameSalad. They are planned to be available for us this fall according to the roadmap ;)

    Giacomo
  • svnsvn Member Posts: 445
    Ohhh! I saw the roadmap but didn't know what Joints were.
  • MammothMammoth Member Posts: 640
    I can't wait until I get to use this feature as well. :)
  • svnsvn Member Posts: 445
    Mammoth said:
    I can't wait until I get to use this feature as well. :)

    I know, right? I would love to make a game where you shoot the ragdoll and get points for making the most painful landing! BTW I saw your game "Flashes of Color". It was amazing!
  • giacomopoppigiacomopoppi Member, PRO Posts: 914
    Yeah, there are loads of things you can do with joints, not only ragdoll physics, but also lines, bridges, uniform actors, actor grouping...
    This is one of my most awaited features for the year after tables and arrays and polygon collisions.

    Giacomo
  • svnsvn Member Posts: 445
    Speaking of which, what ARE tables and arrays?
  • MammothMammoth Member Posts: 640
    svn said:
    I know, right? I would love to make a game where you shoot the ragdoll and get points for making the most painful landing! BTW I saw your game "Flashes of Color". It was amazing!

    Thanks Svn it is almost done :)
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