Simple wall-actor issue
I know this should be easy, but...
I have an actor that moves in a certain direction (stacked, not additive) and is not affected by gravity (it is off.) It also collides with the wall. However, when it hits the wall at any angle, it keeps drilling into it until it reaches the end of the wall on one side (the wall can't move or be destroyed.)
How come it doesn't just bounce off at the normal angle? Please Help!
I have an actor that moves in a certain direction (stacked, not additive) and is not affected by gravity (it is off.) It also collides with the wall. However, when it hits the wall at any angle, it keeps drilling into it until it reaches the end of the wall on one side (the wall can't move or be destroyed.)
How come it doesn't just bounce off at the normal angle? Please Help!
Comments
Post some screenshots.
Giacomo
hope that helps
kipper
It's not the collision shape.
How do you post screenshots?
Nothing doing.
Giacomo
or press cmd+shift+4+space bar if you want to take a screenshot only of a certain application.
Giacomo
EDIT: Do you need the actor to rotate? if not just set fixed rotation unduer the physics section and it wont be able to rotate any more.
NOBODY STEAL ANYTHING, GOT THAT!
This might be completely irrelivant, but have you tried setting the restitution under phisics to 0?
Try that.
BTW what is the motion line rule about?
Giacomo
Any other suggestions?
giacomopoppi@gmail.com
Giacomo
Thanks for all your help!