Using another way besides vectorToAngle to draw.

steve86steve86 Member Posts: 806
edited November -1 in Working with GS (Mac)
Hey guys.

Im doing a game that requires some drawing by the users. But when I use the function vectorToAngle to draw a line wherever the user touch it isn't really smooth enough. Instead of having curves you get bumpy line edges.

so is there a better way?

Thank you somuch
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