Text Help

gariantrollgariantroll Member Posts: 219
edited November -1 in Working with GS (Mac)
I am trying to print text through an actor and I have two text displays, but it seems that the Text Displays are over lapping each other. Can help me with a solution? I would like to have them one beside the other. I also am trying to avoid making another Actor.

Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    You will need to make an integer and call it when you want each text to appear for eg....

    make a game attribute (integer) and call it text then in you display text do if game.text=1 display text......in the other display text do if game.text=2 display text....

    You will need a trigger to change attribute game text to 1 or 2.

    Darren.

    FREE Combo Tutorial
  • gariantrollgariantroll Member Posts: 219
    I want them to display at the same time. Will this work using what you said?
  • gariantrollgariantroll Member Posts: 219
    Also, is there a way to have text and then an attribute in the same Text Display.
  • gariantrollgariantroll Member Posts: 219
    I figured it out.
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