gravity pickle

Trapper74Trapper74 Member Posts: 45
edited November -1 in Working with GS (Mac)
having a problem with lets call them 'landmines' in my scene, they move in from right to left (as the player moves left to right) but they are also falling through the floor, this is because i cannot just uncheck moveable as they need to move....

also to make things worse i cant use collide with floor because the way my scene works is that the player actor or projectile bounces off a small invisible platform that follows it at ground level, i had to do this because my scene is infinite and the replicate behaviour doesn't replicate collisions :(

any suggestions much appreciated thnx!

Comments

  • andrewm2211andrewm2211 Member Posts: 341
    Tshirt has a good philosphy, and that's just not to use gravity, and just use an 'accelerate down' on everything you want to give the appearance of gravity to.
  • Trapper74Trapper74 Member Posts: 45
    i did start out that way but i was getting all sorts of craziness going on with the projectile sometimes deciding to start going in the opposite direction n stuff, i just tried adding an accelerate to my projectile and turning gravity off, but it just makes the projectile fly up into the air...
  • giacomopoppigiacomopoppi Member, PRO Posts: 914
    If you want you can send it over to me and ill have a look at it tomorrow morning (got to go to sleep now): giacomopoppi@gmail.com

    Giacomo
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