Annoying problem - Actors sometimes overshoot 'move to' position
Hi, I have a problem, made even more annoying by the fact that it is an inconsistent one!
In my title/menu scene I have the 2 words from my logo quickly move in from the left and right (off screen) to meet in the middle of the screen. I used a timed 'move to' behaviour so they stop where I want them to. The problem is, sometimes one (or both) of them wont stop! It just keeps moving continuing off to the other side of the screen. I even tried destroying the actor at that exact position and respawning a replica with no movement behaviors, but I still have the problem.
So is there a better way to do this without using the 'move to' behavior? Is 'move to' known to have problems like this?
Thanks in advance
In my title/menu scene I have the 2 words from my logo quickly move in from the left and right (off screen) to meet in the middle of the screen. I used a timed 'move to' behaviour so they stop where I want them to. The problem is, sometimes one (or both) of them wont stop! It just keeps moving continuing off to the other side of the screen. I even tried destroying the actor at that exact position and respawning a replica with no movement behaviors, but I still have the problem.
So is there a better way to do this without using the 'move to' behavior? Is 'move to' known to have problems like this?
Thanks in advance
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Comments
Use the 'Interpolate' behaviour to change the logo's X position to the one you want.
Define how long that should take.
It's perfect for doing exactly what you're trying to do!
Hope that helps,
QS
Dr. Sam Beckett never returned home...
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