why will actor destroys for no reason?

calvin9403calvin9403 Member Posts: 3,186
edited November -1 in Working with GS (Mac)
this is frustrating

I have an actor that says when overlaps or collide with meteor, destroy

now I don't want that, so I delete that rule

but when I preview the game, the rocket still destroys!

I check everything, it is not alpha to 0, not visible off...

some help

thanks

calvin

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Comments

  • calvin9403calvin9403 Member Posts: 3,186
    no, I delete it the way(that destroys everyone)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    yes but what tshirt is asking is if you unlocked the actor in the scene. Because if you did deleteding from the prototype (the one that destroys everything as you say) wont efect the unlocked one. Double click the actor in the scene witth the problem and make sure the rules gone
  • calvin9403calvin9403 Member Posts: 3,186
    humm I check, and 1 is good but 1 is bad, I fixed it

    thanks!

    but I wonder why?
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