Ninja Tap - Now on the GS Arcade!!
Asobu_Games
PRO Posts: 261
Hi guys and girls
I have just finished uploading my very first game, Ninja Tap! Please check it out if you get a chance and let me know your thoughts. I hope you enjoy it. Once I get some feedback I will make a version for the app store.
All up it took about 2 weeks from start to finish, including all the art. I am new to GameSalad, so thought I'd start with a pretty simple concept, so as not to get in over my head. I had a great time working on this and feel that I really learned a lot. Thanks to everyone on the forums who helped out with great tips and advice. I can't wait to start my next project!
Well it's been 2 weeks of long hours and late nights, so I'm off to bed.
I have just finished uploading my very first game, Ninja Tap! Please check it out if you get a chance and let me know your thoughts. I hope you enjoy it. Once I get some feedback I will make a version for the app store.
All up it took about 2 weeks from start to finish, including all the art. I am new to GameSalad, so thought I'd start with a pretty simple concept, so as not to get in over my head. I had a great time working on this and feel that I really learned a lot. Thanks to everyone on the forums who helped out with great tips and advice. I can't wait to start my next project!
Well it's been 2 weeks of long hours and late nights, so I'm off to bed.
Comments
The only problem i have is when you touch a ninja up front, and the old guy or that girl are behind the ninja, it counts as you hit the good people. Just fix that Looks good overall!
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
And thanks Braydon for the heads up. I do have a rule/attribute in place to avoid this problem (hitting a ninja triggers an attribute (integer) change that wont allow the 'good guys' to be hit for a split second) but the timing window is very small so I think it's too easy to hit the good guys if you double click or hold the mouse down for more than a split second. I think it's like 0.1 seconds so I might tweak it to be more forgiving. Thanks for the feedback mate.
http://gamesalad.com/game/31231
Btw I just got my Apple dev license today so should be uploading to iOS shortly.