Camera Rotation

liamoliamo Member Posts: 191
edited November -1 in Working with GS (Mac)
Hi. How do you make the camera rotation in the scene attributes editable, it's all greyed out at the moment. Thanks in advance. :)

Comments

  • liamoliamo Member Posts: 191
    Hellooooooooooooooooooooooooooooo, anybody there?
  • old_kipperold_kipper Member Posts: 1,420
    You can control the camera rotation from an instance of an actor in the scene. If you don't want to keep editing the actor I suggest that you put in a scene.attribute>real number and then control the actor's control of the camera through that. With constraints you can keep changing the rotation it during play.

    hope that helps

    kipper

    p.s. unless I am not 'getting it', the rotation of the camera is not viewable in the scene preview but the results are (though the editor preview or the viewer). This means you can't see a rotating camera doing it's stuff with rotation in the scene preview window... or not that I have ever seen.
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